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C.17 Mana
Mana is a resource required for charging spells and training followers. The more mana available, the faster these tasks are accomplished.
Mana charges automatically based on the activity level of your followers.
Braves who are either in a hut or active in any other way give much more mana than idle braves; however, a brave gives theexact same amount of mana whether he’s active or in a hut.
Braves in small huts give the same mana as in medium or large huts - what matters is that idle braves give less mana while braves doing something or being inside a building (working braves) grant way more mana.
Troops give much less mana than braves. Active troops give more mana than inactive troops.
Mana is split 50/50 between charging spells and training Followers. If no spells are being charged, then 100% is channeled towards training followers. If no followers are being trained, then 100% is channeled towards charging spells. If no spells are being charged and no followers are being trained, then the mana is wasted. Mana should never be wasted, when this happens, just charge a spell. You will see the mana bar flashing red when mana is being wasted.
The mana allocated to spells is divided equally among the spells charging and the mana allocated to training is divided equally to each active training hut.
Example: At the start of a game, the player has a Shaman, 7 working Braves, 2 Warriors and 2 Preachers. The player is training more Preachers with a single Hut and is charging Convert, Blast, and Hypnotise. Total Mana flow from followers is: 66,6 + (7 x 34,6) + (2 x 11,3) + (2 x 11,3) = 354 mana per minute.
If an attack on your base is imminent and you need Hypnotise to thwart it you can make it charge six times as fast by stopping your training and turning off all spell charging except for Hypnotise. Alternatively you may decide you need the Preacher and so turning off all spell charging would allow you to train them twice as fast.
How long does it take to charge three blasts, given 35 braves?
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Copyright ©2015 PopTB.com, all rights reserved.
Certain resources belong to their respective owners.