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F.5 No reincarnation site

This trick will make your reincarnation pillars not growing - or some of them (as they grow one at a time), depending on how fast or slow you cast the blast.

 

This trick is risky, since it might get your shaman stuck, and make you lose the game. It needs a good timing, but if you do it right, you will get some seconds of advantage over your oponents for the cost of a blast. This trick is only good to be used on levels with wildmen, where you need to reach them before your opponent ("Pressure Point, Face Off, etc).

If you get stuck in an online match, your opponents will surely get a huge advantage over you. If this happens, select your shaman and click somewhere she can't reach (like an island or near water (shore). This way, she will start losing healthpoints and will die after some time.

On the other hand, if you get stuck but decide not to suicide, your shaman will not be able to move for the intire game, unless an enemy kills or releases her (with like a tornado). When your shaman is stuck from this trick, you can still cast spells. When you cast a spell, your shaman will strangely gain height (as she jumps to cast the spell, but won't fall). This can lead to your shaman being stuck in a really high place, having improved range from spells.

 

NOTE THAT THIS GLITCH IS PATCHED IN POPre Matchmaker games.

 

 

This trick is done at the start of a level, as your shaman is creating the reincarnation pillars.

 

Step 1 - Select a spell (blast).

 

Step 2 - Wait for the shaman to flatten the land and convert the first wildmen inside of the CoR.

 

Step 3 - As soon as they are converted, cast blast.

 

Step 4 - As soon as you cast blast, select you shaman. This can be both the game shaman or the panel shaman, in the shaman icon.

 

Step 5 - Wait for about 1 second, and then click anywhere so the shaman can move.

 

 

 

 

 

 

 

 

 

 

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