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I.8 Khickman

"Khickman" is a Populous player and staff person to Populous Reincarnated. During his years in the Populous community, he produced three map-packs: Fate Worlds, Red Worlds, and Beyond Fate Worlds. "Khickman" also produced two other map-packs which never made it into the Populous Reincarnated collection; they were originally part of his first set map-packs, Mod Worlds.

The overview of a Populous player and his progression from being a mere player to becoming a contributor by creating new ideas and innovations to help make Populous a better gamming experience for gamers.

"Khickman" (often times called khick or knick or knickman by the other players) joined the Populous community around mid 2001. During which time, he would have joined earlier, but the Java client for the EA matchmakers did not work in his webbrowser. After sorting out such issues, he eventually got into the EA matchmaker and began to play online. As he soon discovered, the learning curve was extremely steep; the other players always just seemed 10 times better. Khickman played Populous for two years as a normal player before making any real contributions to the community.

In 2003, "Khickman" began working with "RedWarrior", who taught "Khickman" how to edit Hex values to make Populous levels, to decode the remaining portions of the Populous level file. Because "TheGabber" kept the map editor private, there was no easy way to edit maps. Using a Hex editor was the only practical solution at the time and it proved difficult. While learning the basics of using a Hex editor, "Khickman" made two map-packs, God Worlds and Prison Worlds which belonged to his set of maps known as Mod Worlds. In time, "Khickman" figured out how to edit the land with a Hex editor and began work on his first level, A Narrow Passage.

When "TheGabber" saw what "Khickman" was capable of with a Hex editor (actually after viewing his fourth level, Khick Chess) he offered him the opportunity to join Populous Reincarnated. "Khickman" took his offer and within a month of joining (around September 2003), he released his first map-pack, Fate Worlds. At this time, "Khickman" dissolved Mod Worlds and continued making maps for Populous Reincarnated. "Khickman" moved his first site for Mod Worlds to Strategy Planet, just before dissolving the collection of map-packs; this resulted in a new focus for his site. Fate Worlds became increasingly popular; it was the most commonly played map-pack, besides the original levels, until the most recent years, where Asgard Worlds 2 was prefered.

 

 

Over time, "Khickman" began learning how to write programs; his first program for Populous was a launcher which allowed people to play IP games through a router ("ALACN" was responsible for the router fix itself). While programming, he also completed a second map-pack, Red Worlds. Red Worlds was a decent map-pack, it just never caught on like Fate Worlds did. "Khickman's" second project, which still hasn't been Completed, was Populous Skirmish, which was a mod which allowed people to play the multiplayer levels against the computer, much like the idea of "Servant's" Cray Bot, but with Populous Scripts. "Khickman" also wrote a program to convert Populous Palettes to Windows Palettes so that users could edit Populous textures inside of an imaging program.

"Khickman" also formed a clan by the name of Dragon Team, with "RedWarrior". Unfortunately, the clan closed its doors in (2005) when the administrators had their interests set on bigger and better things. "Khickman" moved on to help out "The White Tiger" with his clan, Southern Style and became a member, but soon after, The White Tiger decided to abandon the project, so "Khickman" followed suit. "Khickman" now belongs to no clan and focuses on helping Populous as an individual.

"Khickman" has worked with the Populous Reincarnated staff for some time and plans to continue on doing so. Although "Khickman" really doesn't play Populous all that much anymore, many of his contributions are still valued by the community today.

"Khickman" and "TedTycoon" are also working together on programming a two-dimensional map editor which will be designed to be robust, innovative, powerful, and user-friendly for all map-makers.

Contributions:

 

 

Mod Worlds

God Worlds

Prison Worlds

Fate Worlds

Red Worlds

Beyond Fate Worlds

 

Populous Luncher

Populous Skirmish (beta)

Populous Visual Script Editor (beta)

Populous Palette Converter

 

Populous Undiscovered Worlds Update (patch)

 

Default Gold (matchmaker skin)

 

 

 

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